
Twin-stick roguelike dungeon — delve, loot, descend, don't die.
About
A twin-stick roguelike dungeon crawler. Each floor is procedurally laid out: rooms lock until you clear the monsters inside, then doors open to the next. Blast crawlers, ranged shooters and brutes, fight a boss room, collect item upgrades (more damage, fire rate, projectiles, pierce, speed, hearts) to build your run, grab coins and hearts, read the minimap and take the stairs down — deeper floors hit harder, and death ends the run. Move with WASD/left stick, aim+fire with the mouse / right stick / Space.