
Open-world top-down adventure — light the four shrines, save the Hearth.
About
A hand-built open-world top-down adventure. Roam a single seamless map of five biomes — a meadow village, deep forest, sun-baked desert, frozen tundra and a rolling shoreline — with a smooth camera, a full day/night cycle and a live minimap. Play a sword-wielding wanderer with hand-animated 4-direction movement; slash roaming monsters (bouncing slimes, flapping bats, desert scorplings, shore crabs) with knockback, hit-stop, screen shake and particle bursts, and don't get cornered. Talk to villagers for hints, collect four Ember Crystals from guarded shrines in the outer biomes, carry them home and light the Hearth — then face the Ember Wraith boss with its charge and summon attacks. Hearts for health, coins to grab, progress auto-saved. WASD/Arrows to move, J/Space to slash, K to talk/use; full touch stick + buttons on mobile.