
A retro 8-bit platformer inside a glitchy arcade game.
About
A retro platformer that drops you inside a chunky 8-bit arcade cartridge. Play a blocky pixel-art adventurer in a crested helmet with a tiny sword, drawn on a deliberately coarse pixel grid with full hand-animated frames (idle/run/jump/fall). Stomp corrupted RGB-shifting glitch sprites, grab spinning floppy disks and bound across chunky pixel bricks and circuit-board ?-block platforms past pixel sawteeth to a swirling warp portal. Three stages of varied terrain with a classic-arcade 3-layer parallax (a starfield with a blocky moon and a scrolling HI-SCORE readout, stepped two-tone pixel mountains, and drifting pixel bits with occasional glitch bars), bush/sign/microchip/?-block decor, a subtle CRT scanline overlay, coyote-time + jump-buffering + variable jump, particles, glow and screen shake. Arrows/WASD + Space (hold to jump higher), full touch controls on mobile.