
A medieval platformer through a torch-lit castle keep.
About
A heroic medieval platformer through the halls of a torch-lit castle. Play a plumed knight in a steel breastplate and blue tunic, sword raised and kite shield up, with full hand-animated frames (idle/run/jump/fall), stomp wobbling green slimes that squash and stretch as they hop, gather spinning golden chalices and leap across mossy castle-stone bricks and wooden drawbridge planks past iron floor spikes to a glowing portcullis gate. Three halls of varied terrain with a moonlit 3-layer parallax (tall arched windows over a starry night and pale moon, stone pillars with suits of armor and crimson banners, flickering torchlight and drifting dust), torch/barrel/wall-shield/banner decor, coyote-time + jump-buffering + variable jump, particles, glow and screen shake. Arrows/WASD + Space (hold to jump higher), full touch controls on mobile.